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	<title>Comments on: 2P START! Live!: Virus Edition</title>
	<atom:link href="http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/</link>
	<description>2P START! Gaming Webcomic Second to None!</description>
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		<title>By: J man</title>
		<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/#comment-6088</link>
		<dc:creator>J man</dc:creator>
		<pubDate>Sat, 07 Jun 2008 05:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.2pstart.com/?p=313#comment-6088</guid>
		<description>Dude South Park is in Colorado. That is the coolest (next to living in Springfield)</description>
		<content:encoded><![CDATA[<p>Dude South Park is in Colorado. That is the coolest (next to living in Springfield)</p>
]]></content:encoded>
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		<title>By: dj75728</title>
		<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/#comment-6023</link>
		<dc:creator>dj75728</dc:creator>
		<pubDate>Thu, 05 Jun 2008 13:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.2pstart.com/?p=313#comment-6023</guid>
		<description>&lt;blockquote&gt;Colorado.
I know, I know, you could tell.&lt;/blockquote&gt;
Colorado? Man, that&#039;s boring. Should&#039;ve known &gt;_&gt;</description>
		<content:encoded><![CDATA[<blockquote><p>Colorado.<br />
I know, I know, you could tell.</p></blockquote>
<p>Colorado? Man, that&#8217;s boring. Should&#8217;ve known &gt;_&gt;</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/#comment-5992</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Thu, 05 Jun 2008 00:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.2pstart.com/?p=313#comment-5992</guid>
		<description>Colorado.

I know, I know, you could tell.</description>
		<content:encoded><![CDATA[<p>Colorado.</p>
<p>I know, I know, you could tell.</p>
]]></content:encoded>
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	<item>
		<title>By: dj75728</title>
		<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/#comment-5983</link>
		<dc:creator>dj75728</dc:creator>
		<pubDate>Wed, 04 Jun 2008 21:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.2pstart.com/?p=313#comment-5983</guid>
		<description>&lt;BLOCKQUOTE&gt;
I’m a Texan, that’s boring T_T &lt;/BLOCKQUOTE&gt;&lt;blockquote&gt;
That explains a lot…&lt;/blockquote&gt;
Well where are you from &gt;_&gt; ?</description>
		<content:encoded><![CDATA[<blockquote><p>
I’m a Texan, that’s boring T_T </p></blockquote>
<blockquote><p>
That explains a lot…</p></blockquote>
<p>Well where are you from &gt;_&gt; ?</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://www.2pstart.com/2008/06/02/2p-start-live-virus-edition/#comment-5980</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 04 Jun 2008 20:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.2pstart.com/?p=313#comment-5980</guid>
		<description>Don&#039;t get me wrong.  I am not saying that I don&#039;t wish that everything lasted forever or that tons of content was freely given out.  I just understand that the realities of business mean that we are better off the way things are.  

Unless there is an alternative way to do time sensitive content that I don&#039;t know about, we are really arguing whether time sensitive content is itself negative.  To which I say that all things are to some extent time sensitive.

The virtual console is a perfect example of using the time sensitive nature of video game content (in this case the fact that old consoles break/are sold/are thrown away) to allow people to enjoy the content they want in a way that makes economic sense to the company.  If I had to choose between my NES never breaking down and Nintendo surviving to release the next console, I choose the latter.

&lt;blockquote&gt; I’m a Texan, that’s boring T_T
&lt;/blockquote&gt;  That explains a lot...</description>
		<content:encoded><![CDATA[<p>Don&#8217;t get me wrong.  I am not saying that I don&#8217;t wish that everything lasted forever or that tons of content was freely given out.  I just understand that the realities of business mean that we are better off the way things are.  </p>
<p>Unless there is an alternative way to do time sensitive content that I don&#8217;t know about, we are really arguing whether time sensitive content is itself negative.  To which I say that all things are to some extent time sensitive.</p>
<p>The virtual console is a perfect example of using the time sensitive nature of video game content (in this case the fact that old consoles break/are sold/are thrown away) to allow people to enjoy the content they want in a way that makes economic sense to the company.  If I had to choose between my NES never breaking down and Nintendo surviving to release the next console, I choose the latter.</p>
<blockquote><p> I’m a Texan, that’s boring T_T
</p></blockquote>
<p>  That explains a lot&#8230;</p>
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