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Smash Bros: It’s Time to Have a Talk

December 14th, 2007

Ray
Imagine you just popped in Smash Bros. Brawl, and then you press start at the title screen. Well, here’s the main menu you would see next:

Main Menu

How do you feel about this?

As a Graphic Designer, I’ve thought pretty hard about the alignment, the colors, the symbols, the fonts, the white space, and the consistency: and I end up wondering things like this:

• Why is there an X for Group? Is that supposed to mean multiplication?
• Why does the Wi-Fi button look nothing like the other buttons?
• Does this menu really say “Smash Bros?”
• Why do the borders have an uneven and inconsistent thickness?

On the other hand, It also works quite well, and I also end up thinking:

• The buttons must be gigantic so that selection is easy with the Wii Remote.
• The Wi-Fi button looks pretty similar to the logo used on game cases.
• The size of the individual button is determined by its importance.
• Perhaps it will all make a lot more sense once everything’s unlocked..?
• Smash Bros. Menus generally reflect the style of the console it’s on.

Perhaps I simply need to get used to it. Plus in the long run, is it really going to change what we think of the game itself?

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18 Responses to “Smash Bros: It’s Time to Have a Talk”

  1. 1
    Avatar
    Phillip J.

    Well since it still hasn’t been released there is always the chance that they changed some of it right…? But yeah but N want everything to go with the Wii’s white motif so until then get used to this odd whiteness in more games. Wii white is the new xbox black.

    Reply to this comment.
  2. 2
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    Stuart P. Bentley

    Plus it could be placeholder art. It looks to me a lot like placeholder art.

    Reply to this comment.
  3. 3
    Avatar
    Tim

    Author Comment

    If this is the final menu screen, I’m not buying the game.

    Reply to this comment.
  4. 4
    Avatar
    TheMuffinMan

    Uhh, in Japan SSBB is called “Super Smash Bros. X”, hence the “X” on the “Group” icon

    Reply to this comment.
  5. 5
    Avatar
    Rydash

    Tim, I have to disagree there…

    From a graphic designer’s standpoint, I can see why you wouldn’t want to buy it…

    But from a game player’s standpoint, shouldn’t it be the quality of the GAME that determines your purchasing decision?

    Reply to this comment.
  6. 6
    Avatar
    Tim

    Author Comment

    Yeah, I’m just kidding. I couldn’t care less what the menu looks like (even though I do think it’s really horrible). I’m more upset that Waluigi won’t be playable.

    Reply to this comment.
  7. 7
    Avatar
    Noodle_93

    Meh, it’s just a menu to me.

    Reply to this comment.
  8. 8
    Avatar
    Bloopy

    Inconsistent interfaces are annoying, ugly, and harder to use. The uneven borders of the buttons look kinda cool, but the shapes and placement of the buttons is just silly.

    Windows Media Player and Internet Explorer 7 suck in a similar manner.

    Reply to this comment.
  9. 9
    Avatar
    MKava

    Heh, I’ve thought many times about the way that menu is supposed to work. I honestly don’t like it. I liked the straight-forward versions of the last two games. Up and down, hit A to select, B to go back. Simple, consistent, hard to get lost. But this menu is still throwing me for a loop. I really hope they do change the look… or at least redefine the layout.

    As for Waluigi, why! Why no Waluigi! *does his Waluigi laugh then sighs…* I’m sad now..

    Reply to this comment.
  10. 10
    Avatar
    Darkside

    Lol, I love the “Solo” button. If you look behind the word it looks like the little figure is hanging his head in shame. Because we ALL know that playing solo in SSBB means that you are worthless and have no friends.

    Reply to this comment.
  11. 11
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    sugaristan

    I wish they had something more like the ssbm menu screen.

    Reply to this comment.
  12. 12
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    hyper

    Yeah, I’m just kidding. I couldn’t care less what the menu looks like (even though I do think it’s really horrible). I’m more upset that Waluigi won’t be playable.

    i wish i was a sexy as him

    Reply to this comment.
  13. 13
    Avatar
    Cozm0

    OMG LOL Look at this hilarious website I found.

    http://mojo.rick-gardiner.com/en_us/index.html

    And especially this song:

    SCB:B
    (Just guess what the C stands for lol…)
    http://mojo.rick-gardiner.com/en_us/music/music01.html

    Reply to this comment.
  14. 14
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    Kevin Ghadyani

    Hmm… The menu looks like something out of Ouendan.

    Reply to this comment.
  15. 15
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    Xeno

    It honestly reminds me of the Kirby Racing Game… and I don’t so much consider that to be a good thing.

    Reply to this comment.
  16. 16
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    Stripey

    The menu reminds me quite distinctly of another Hal Labs game I think most of us know all too well about…

    …Kirby’s Air Ride, anyone?

    Well, it’s all good to me. I am one of those hopeless freaks who actually thought that game was absolutely amazing.

    P.S. Seems Xeno beat me to it >_<

    Reply to this comment.
  17. 17
    Avatar
    Dj75728

    The menu reminds me quite distinctly of another Hal Labs game I think most of us know all too well about…
    …Kirby’s Air Ride, anyone?
    Well, it’s all good to me. I am one of those hopeless freaks who actually thought that game was absolutely amazing.
    P.S. Seems Xeno beat me to it >_<

    Krby Air Ride was the first thing that came to mind when I saw it. Honestly, I could care less though, I’d buy it if the Menu’s looked liked they belonged on the NES, as long as the games the same :D .

    Reply to this comment.
  18. 18
    Avatar
    Stripey

    Krby Air Ride was the first thing that came to mind when I saw it. Honestly, I could care less though, I’d buy it if the Menu’s looked liked they belonged on the NES, as long as the games the same .

    If SSBB had an NES-looking background, that would actually be really freakin’ sweet O.O

    Reply to this comment.

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